
Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Last Update: 2025.08.01
Danmei Recap Home / Rosmei Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
The Earth is Online
After the appearance of massive Dark Spires worldwide, librarian Tang Mo is forced into a deadly game when the Earth goes “online.” A pixelated child named Mosaic traps Tang Mo and cultist Chen Fangzhi inside the Suzhou Library, initiating the “Who Stole My Book” game. As they try to find the missing item under a twisted fairytale setup, Tang Mo deduces Chen is the Demon role, and that the book is about the Mayan civilization—something Chen had ranted about before. After solving the game and acquiring new abilities, Tang Mo watches Chen disintegrate as punishment for losing. With his final words, Chen asks Tang Mo to find his daughter, Chen Shanshan, in Shanghai.Tang Mo travels through a collapsing China, kills a bandit, and earns a power that lets him store weapons in tattoos. He's forcibly pulled into a Dark Spire trial where he meets six strangers and must survive a Thanksgiving-themed dungeon. After exposing Peng Yuwen as a killer and irregular, she lashes out and kills one teammate before being devoured by a giant mole. Tang Mo earns a turkey egg that lets him communicate with Fu Wenduo, a mysterious irregular in Beijing. He tracks down Chen Shanshan, helps her group fight off more irregulars, and respects her decision to stay and protect her classmates. Tang Mo begins hunting other irregulars under the alias "Matchman" and clears multiple dungeons, including “Pipes and Ladders” and “Kill Bill.”Eventually, Tang Mo joins an elite group called The Challengers and exchanges critical information about dungeons and the Spire's deadly logic. He defeats a hidden boss by realizing the real monster wasn’t the creature but the human torturer, earning a rare healing item. As his strength grows, Tang Mo prepares to challenge the Dark Spire’s first floor, entering “Monster World” just as two terrified survivors warn that a cannibalistic irregular group may be headed for Shanghai. Alone under the towering Spire, Tang Mo takes his next step into a world now ruled by games, murder, and power.
Tang Mo clears the Dark Spire's first floor on hard mode by surviving Monster Valley, impersonating Little Red Riding Hood, and catching the Golden Spacetime Gopher amidst recursive time loops involving seven versions of himself. Each Tang Mo iteration thinks he’s in control of the timeline until he realizes the gopher resets events daily. By manipulating time precedence, using abilities like “I Am Your Father,” and confessing his crush on bridge partner Victor, he breaks the loop, captures the gopher, and earns major rewards. Tang Mo returns to find Shanghai ravaged by cannibalistic irregulars who gain powers by consuming human hearts. He joins Luo Fengcheng’s group, the Challengers, and kills the irregular Flash, earning the deadly speed-based ability “30-Second Man.”The group stages a calculated raid on the Cannibals’ base atop a cinema. Tang Mo kills multiple targets including Gluttony and Dong Si, the powerful fire-user, using a combo of wind manipulation, his parasol weapon, and time-freeze. Zhao Ziang avenges Liu Chen’s injury by executing Blindfold. Despite casualties, the Cannibals are eliminated. Days later, Tang Mo enters Santa’s surprise dungeon, where he plays Pinocchio’s deadly “Honest Card Game” and meets Fu Wenduo face-to-face. The two silently coordinate to trap Pinocchio into breaking rules, defeating him in a fast-paced tag-team battle. Santa Claus appears, resets the dungeon, and announces the launch of Dark Spire Version 2.0: real-world dungeons, monthly open events, and quarterly mandatory challenges. Only Tang Mo’s name was publicly announced after clearing a floor, making him a global target.As real-world dungeons begin manifesting, Tang Mo reunites with Fu Wenduo and investigates the Shoemaker dungeon—a terrifying side quest where players must supply “shoe polish” or be drained of blood. Tang Mo discovers the polish is not blood, while Fu Wenduo is trapped in a surreal quiz show hosted by Cinderella. Meanwhile, they realize both are being slowly weakened and deprived of abilities. Tang Mo battles waves of Shoeshine Wolves to earn substitute polish, while uncovering that his “ally” Xing Feng secretly hoarded drops and let past teammates die. Wounded and exhausted, Tang Mo prepares for the next wave of wolves, while Fu Wenduo fends off quiz punishments and decodes twisted Underland logic. Both remain trapped and dangerously close to failure with no clear solution yet.
(Short Summary)
(Short Summary)
(Short Summary)
(Short Summary)
(Short Summary)
(Short Summary)
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Wine and Gun
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
A Break in the Clouds (Poyun)
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Art Thou Ailing?
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Beyond the Snowstorm: A Windborne Love
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Gold Class Enforcers
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Hunt for the Leviathan
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Obsessed
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
The Killer of Killers
Lorem Ipsum
Danmei Recap Home / Seven Seas Menu

Danmei Recap
Danmei Novels Recap
by @queenslovebooks
Title1
Lorem Ipsum
Danmei Recap Home / Rosmei Menu / The Earth is Online
The Earth is Online, Vol. 1

PreludeSix months before the story begins, enormous illusory black spires appear above cities around the world.
These spires resemble behemoth towers and are completely silent, provoking widespread attention and confusion.
Scientific and religious communities fail to provide any satisfactory explanation for the phenomenon.
Over time, humanity becomes desensitized to the spires and stops paying attention to them.
Tang Mo personally witnesses a small but critical anomaly: an insect crashes into a spire instead of passing through it, suggesting the spires are no longer illusions.
The day after Tang Mo's discovery, a mysterious childlike voice broadcasts a message to all humans globally.
The announcement, cheerful yet ominous, declares: “Ding-dong! It is the 15th of November, 2017. The Earth is now online.”
The event signals a new reality governed by unknown forces connected to the spires.
Following the announcement, three absolute laws of the Dark Spire are revealed: 1. The Dark Spire is the final authority. 2. Game time is between 6 a.m. and 6 p.m. 3. All players must strive to conquer the Spire.
Chapter 1
The Earth Is OnlineTang Mo, a librarian in Suzhou, is working a routine day at the public library, dealing with visitors and colleagues like Zhao Yan and Mr Wang.
A strange man referred to as the "charlatan" (later revealed as Chen Fangzhi) is caught muttering about “God” and the Mayan civilization. He points at a mysterious levitating Dark Spire outside the library, claiming "God is coming."
The Dark Spire is described as a black, pyramid-like structure hovering 100 meters above Suzhou. It appeared six months ago without explanation, alongside over 1,000 others worldwide.
Initially a source of panic, the Spires eventually become normalized by society. Tang Mo regularly sees the one near his workplace but is largely indifferent to it now.
Tang Mo enjoys playing online bridge with a skilled player named Victor. Victor suddenly warns Tang Mo to stay away from the Dark Spire in the coming days.
Three days later, while Tang Mo is preparing to leave home for work, the Dark Spire plays “Jingle Bells” and emits a high-pitched child’s voice announcing: “The Earth is now online.”
Blue text appears on the Spire stating: "All players must eliminate another player within three days through methods including but not limited to games."
Global panic reignites, though many people either joke about or disbelieve the announcement. Tang Mo experiences anxiety, a racing heart, and restlessness.
He finds solace in bridge games, using them to calm himself over the next couple of days.
On the third day after the Spire’s announcement, a large crowd gathers outside the Spire. Some believe it heralds the apocalypse, while others treat it as a hoax or government experiment.
Tang Mo returns to the library to retrieve personal belongings before it is repurposed for research.
He hears sounds in the southeastern section and finds the charlatan Chen Fangzhi hiding a book. Despite suspicious behavior, nothing appears stolen.
Suddenly, a game is triggered: "Who Stole My Book?" The library becomes eerily quiet, and a childlike voice sings a creepy nursery rhyme. The library is now isolated in a white void.
A pixelated little girl with twin ponytails and no facial features appears, claiming she lost her book and asking Tang Mo and Chen Fangzhi to find it. She casually threatens to kill them if they don’t help.
She refers to her mother, "Mama," as a terrifying figure who will kill her if the book isn’t found.
After the girl vanishes, a diary appears on the library computer, describing her fear of her mother discovering the lost book. It ends ominously on November 18th with “I’m really dead this time.”
The confrontation game formally begins with the rules: 1. Violence is prohibited. 2. The Angel (one of the players) can receive one hint during the daytime. 3. The Demon (the other player) can burn one bookshelf at night.
The narrative introduces roles of Angel and Demon in the game, but doesn't clarify who is which.
The game setting turns twisted as the girl, named Mosaic, is described as sweet but fearful of her mother’s punishment for losing a book.
A bizarre fairytale is revealed: a demon stole the book, an angel stopped him, and the book was hidden in the library.
The voice declares: “O Kind and Wise Angel, after three days, Mosaic will be killed by her furious mother. Surely you cannot watch such an adorable little girl die.”
The chapter ends with Tang Mo fully immersed in the surreal, ominous game scenario with real stakes — he and Chen Fangzhi are trapped, and the game is about to begin.
Chapter 2
Who Stole My BookTang Mo and Chen Fangzhi (referred to as “the charlatan”) find themselves in a game triggered by the Dark Spire, inside a replica of the Suzhou Library’s third floor.
They discover they are part of the “Angel” camp, marked by wing patterns on their right hands.
Tang Mo suspects Chen Fangzhi may be hiding something due to his nervous behavior.
They realize they are trapped on the third floor; elevators and stairs are inaccessible.
A pixelated girl named Mosaic appears, demanding help to find her stolen book or else she will “die.”
Mosaic gives them vague hints daily. On Day 1, she provides “The Demon’s Feather.”
At night, the library darkens, and the Demon can burn one bookshelf. Shelf I is burned the first night.
Tang Mo deduces that each day/night cycle lasts 2 hours, not 24, making the total game span 12 hours.
On Day 2, Mosaic delivers another cryptic hint, “Mosaic's Stink Eye,” implying the Angel should know the book.
They try to brute-force shelf H by removing books one-by-one but are stopped at nightfall.
Shelf H is burned during the second night, shocking both of them since they were working on it.
On Day 3, Mosaic appears again, complaining. She gives a third hint, suggesting both Angel and Demon know the book.
Tang Mo tests Mosaic by provoking her emotionally and retrieves a book: The Secret Behind the Lost Mayan Civilisation.
Mosaic confirms it is her book, ending the game.
Chen Fangzhi reveals he was the Demon and brought Tang Mo into the game by deliberately luring him in.
He explains he worships the Dark Spire and had been selected for a 1v1 confrontation game but needed another player.
Tang Mo reveals he suspected Chen Fangzhi all along, citing inconsistencies in language and logic.
Tang Mo also deduced Mosaic assisted in setting the fires (her hair ends were singed).
The three hints from Mosaic indicated: 1. The Demon was deceptive and close by. 2. The Angel already knew the book. 3. The Demon also knew the book—narrowing the candidate to one they had both previously discussed.
Tang Mo’s victory is announced; he wins “Mosaic’s Giant Match” and “Mosaic’s Stink Eye.”
Chen Fangzhi loses and doesn’t know what the penalty entails.
They are still trapped in the library after the game ends.
At 6:00 a.m., Tang Mo suffers a sudden, dangerous increase in heart rate (over 500 bpm) but miraculously survives.
Chen Fangzhi helps him recover with cold towels, deepening their bond briefly.
When the door finally opens, Tang Mo's colleague Zhao Yan enters.
Tang Mo notices her legs are disappearing due to an invisible force.
Zhao Yan begs for help but is completely erased from existence within a minute.
The same fate begins to happen to Chen Fangzhi, revealing this is the penalty for losing.
In a panic, Chen Fangzhi begs Tang Mo to find his daughter Chen Shanshan in Shanghai and ensure she’s safe.
As he disappears, he provides her school and grade: Shibei Junior High, Year Seven.
Tang Mo promises to find her, and Chen Fangzhi disappears tearfully.
Alone and traumatized, Tang Mo kneels as the clock strikes eight.
A childlike voice announces: 498.16 million players have loaded into the global game.
The Three Absolute Laws of the Dark Spire are declared: 1. The Dark Spire is the final authority. 2. Game time is between 6 a.m. and 6 p.m. 3. All players must strive to conquer the Spire.
Tang Mo stares up at the looming Dark Spire, now truly understanding the horrifying new world he’s been forced into.
Chapter 3
I'm Not Paying For ThatTang Mo leaves the library after the charlatan and Zhao Yan vanish with many others at 8:00 AM.
At the Dark Spire, scientists and law enforcement are also gone; Tang Mo doesn't linger, recognizing the mystery is beyond him.
With no public transport or working systems, Tang Mo steals a yellow rental bike by smashing its lock and cycles home.
His apartment is empty; Tang Mo grabs clothes and plans to go to Shanghai—partly to search for the charlatan’s daughter and reconnect with a university friend.
Tang Mo breaks into his elderly landlords’ apartment to borrow their car. They’re gone, and gas is leaking.
He finds the car key and drives off but suffers a sudden intense fever and chest pain, losing consciousness for ten hours.
Upon waking, Tang Mo discovers he has a supernatural ability tied to a sarcastic book titled “I’m Not Paying For That”. The book records his ability to collect others' powers.
His first test comes at a petrol station. While refueling using a staff card, he leaves two hundred yuan under a rock in symbolic payment.
Tang Mo is mugged by Qian Sankun, a shady man with unkempt hair and a knife, who steals Tang Mo’s wallet and attempts to take his car.
Tang Mo deceives Qian Sankun into letting him retrieve clothes from the boot, using the opportunity to test his new toughness and strike with the Giant Match.
The Giant Match proves immensely powerful, breaking Qian Sankun’s knife and injuring him.
A surprise burst of banknotes softens Tang Mo's second strike. Qian Sankun reveals his ability: tattoos on his wrists allow him to store items like money and weapons.
When Qian Sankun tries a sneak attack with a hidden knife, Tang Mo kills him with the Giant Match.
Tang Mo uses the book to absorb Qian Sankun’s ability, revealed to be “What Does He Have That I Don’t”, which lets users store inanimate objects as tattoos.
He stores the Giant Match in his wrist, gaining access to it at will.
The book teases that murder isn’t the only way to acquire powers but won’t clarify further.
Tang Mo buries Qian Sankun using the cash he loved so much.
On the road to Shanghai, Tang Mo demonstrates his new strength by physically clearing wrecked cars blocking the highway.
He encounters Li Wen, a dazed survivor of a car crash, and lets him hitch a ride. Tang Mo remains cautious but sees little threat in him.
Tang Mo shares limited info about his goals, including searching for a seventh-grade girl at Shibei Junior High.
A strange broadcast from the Dark Spire plays a cheerful Thanksgiving song. Then a system announcement repeats three times: Irregular Fu Wenduo has unlocked the first floor, and all players in China must challenge the Spire.
Tang Mo and Li Wen are pulled into darkness and fall into an underground cave.
Five others soon arrive through similar falls: Peng Yuwen, Lei Bin, Lin Qiao, Zhao Xiang, and Luo Fengcheng.
The group introduces themselves. Luo Fengcheng, a game designer who studied hydrology, deduces they’re in a subterranean cave near a water source.
Lei Bin, the PR worker, proposes they cooperate and theorizes this scenario is part of “conquering the Spire” as per the Three Absolute Laws.
They discuss the announcement and the possible purpose of their current trial.
A new announcement is made: “Dark Spire 1F initiated on dummy mode… Loading seven-player survival game… Story quest released: O Chosen Seven, survive!”
Chapter 4
Happy ThanksgivingThe seven characters—Tang Mo, Luo Fengcheng, Lei Bin, Zhao Xiang, Li Wen, Lin Qiao, and Peng Yuwen—wake up trapped in a cave by the Dark Spire.
A survival game is triggered by the Dark Spire: a seven-player escape challenge.
Lin Qiao hears digging sounds approaching the cave wall.
A giant, humanoid mole bursts into the cave, declaring it wants to roast a turkey using the humans as fuel, celebrating Thanksgiving.
The mole drops a giant turkey and identifies the humans as cooking fuel.
Zhao Xiang tries to flee and is instantly swatted unconscious by the mole.
The mole selects Peng Yuwen as kindling for the fire, grabs her by the head.
Lei Bin, Tang Mo, Li Wen, and Lin Qiao rush to save Peng Yuwen, pulling her back while Luo Fengcheng stomps on the mole’s toe.
They temporarily rescue her, triggering a quest: “Roast a turkey for the adorable Mr Moley.”
Luo Fengcheng throws a turkey leg as a weapon; Lin Qiao picks it up, and together with Luo Fengcheng they try attacking the mole.
Tang Mo summons a giant match using his ability, surprising everyone, and attacks the mole.
The mole easily catches the match but recognizes it as “Mosaic’s Match,” a powerful item, and begins roasting the turkey instead of fighting.
The mole happily cooks and eats the turkey, explaining that turkey roasted with Mosaic’s Match is the best.
The mole reveals knowledge of the game system: players are divided into official players, reserve players, and irregulars.
Official players participate and win Dark Spire games.
Reserve players do not win Dark Spire games but may participate in other challenges.
Irregulars are those who kill another person during the three-day initiation period.
The mole reveals that irregulars are rare, hated by the Dark Spire, and highly desirable to be eaten due to their powers.
A second side quest is triggered: “Find that wretched irregular!”
The mole detects one irregular among the seven humans and gives them one hour to identify the irregular—or he will eat one person every hour.
Tang Mo pretends to cooperate and asks how to identify the irregular.
Luo Fengcheng explains three categories of killers: unintentional, sociopathic, and premeditated but not inherently murderous.
Lei Bin accuses Tang Mo of being the irregular due to his ability but is countered by Li Wen and Luo Fengcheng.
Tang Mo and Lei Bin both confirm they are official players.
Lei Bin demonstrates his minor ability—drawing perfect circles—to prove his official player status.
Each person recounts their whereabouts during the three-day initiation: 1. Luo Fengcheng claims to be a Dark Spire researcher with verified credentials. 2. Lin Qiao stayed in her dorm the entire time gaming. 3. Li Wen was clubbing in Nanjing and was rear-ended in a car crash. 4. Zhao Xiang was doing food deliveries, including to two upscale estates. 5. Peng Yuwen was at home with her mother studying until her mother disappeared.
Lei Bin shares his game experience inside the Dark Spire, confirming his status as an official player.
Luo Fengcheng explains that people who kill show behavioral anomalies when confronted, except sociopaths or naïve murderers.
Tang Mo and Luo Fengcheng accuse Peng Yuwen of being the irregular based on her earlier behavior and reactions.
Peng Yuwen denies the accusation, crying and panicking.
Tang Mo firmly declares her to be the irregular, ending the chapter.
Chapter 5
A Large Turkey EggTang Mo accuses Peng Yuwen of being the irregular based on her statement and too-perfect recollection.
Lei Bin and Zhao Xiang agree with Tang Mo; Luo Fengcheng confirms the deduction with further reasoning.
Peng Yuwen tries to deny it but eventually admits she is the irregular and also admits to killing someone.
She reveals she murdered her newborn child because she never wanted to be a mother and couldn’t handle the burden.
Lin Qiao accuses her of cruelty, and Tang Mo points out that the child had the right to live.
Zhao Xiang celebrates finding the irregular, assuming their side quest is now complete.
Tang Mo asks Peng Yuwen about her ability, suspecting it relates to the torch she used.
Peng Yuwen reveals her power and violently lashes out, summoning a massive match identical to Mosaic’s Match.
She attacks Zhao Xiang and smashes his head with the match, fatally injuring him.
The mole intercepts Peng Yuwen's next attack, breaks her match, then brutally kills and eats her.
Tang Mo checks Zhao Xiang’s condition and confirms he is dead.
The mole critiques Peng Yuwen’s ability: she could replicate objects seen within 24 hours, but only twice daily and at reduced strength.
Luo Fengcheng and Tang Mo discuss how Peng Yuwen’s use of a torch indicated her ability.
The Dark Spire announces side quest 2 is complete.
Tang Mo asks about the real Mosaic’s Match; the mole instead gives him a “Large Turkey Egg” as a reward.
The mole reveals the egg can’t be hatched by humans and shows off thousands of similar eggs.
Tang Mo notices the mole has grown stronger, likely due to consuming Peng Yuwen.
The mole refuses to reward the others and mocks them by farting.
Lin Qiao and Lei Bin cover the remains of the deceased with clothing in a somber moment.
Tang Mo receives Lei Bin’s ability, “Cranky Curse Circle,” after taking the torch without payment.
He discovers his ability book shows Lei Bin’s curse ability, now linked to himself.
The turkey egg doesn’t break despite attempts to crack it; instead, it damages everything else.
On the first floor of the Dark Spire, Fu Wenduo finishes a deadly fight against a giant turkey and steals its rare egg.
Fu Wenduo barely survives and escapes the Dark Spire, receiving the same egg-type item as Tang Mo.
His egg is undamaged and reveals it is called Momo, with the ability to “save game progress.”
Tang Mo’s egg is damaged, displaying corrupted text and incomplete info.
Tang Mo and Fu Wenduo unknowingly contact each other via the turkey eggs, discovering they function like magical phones.
Both are surprised at the egg's communication range: from Shanghai to Beijing.
They test how to initiate and end calls: three taps to connect, holding it with both hands to end.
Fu Wenduo refuses to share much information; Tang Mo mirrors this, leading to mutual suspicion.
The name Momo causes confusion and awkwardness as Fu Wenduo unknowingly calls Tang Mo by a pet name.
The two part on civil but cautious terms.
Tang Mo returns to Shanghai with the egg, trying to locate Shibei Junior High to find a specific student.
The streets of Shanghai are chaotic; people are looting, wounded, or dying.
Tang Mo navigates carefully and observes survivors scavenging in small groups.
He finally finds the school and hears an announcement that players in the USA are about to enter the Dark Spire.
Tang Mo grows disturbed by the news that 80 million players have died since the game began.
Approaching the school, he encounters strange attacks like invisible nails, clearly set up as traps.
A voice tells him to stay away; Tang Mo suspects a trap and confirms it by springing it intentionally.
Tang Mo evades a deadly pitfall and corners a boy who had tried to trick him.
Another man—Mr Qin—appears, thinking Tang Mo is dangerous.
Just as tensions rise, Li Wen appears and explains the misunderstanding, recognizing Tang Mo and confirming he is trustworthy.
Chapter 6
Shibei Junior HighLi Wen reunites with Tang Mo at Shibei Junior High, bringing four students and a teacher, Mr Qin.
Tang Mo meets Chen Shanshan, the cool and intelligent girl he's been searching for.
Tang Mo reveals he knew Chen Fangzhi, her father, and informs her of his death, which she accepts with visible sadness but composure.
Mr Qin explains that only two teachers and sixteen students remain at the school after the Dark Spire games began; the rest disappeared.
Tang Mo is shown five corpses, including three students killed by irregulars in a post-game assault.
Li Wen and Mr Qin recount how irregulars demanded a matchstick item from Wang Chao, one of the students, and killed him and Mr Wang when they resisted.
Tang Mo stores the large matchstick item on his body with his ability.
Mr Qin introduces two official players among the students: Zhao Ziang (offensive ability) and Qiao Feifei (can identify others' roles).
Qiao Feifei can't see Tang Mo's identity until touching him, confirming he's an official player.
Chen Shanshan deduces that people became reserve players by winning games where the loser said “I’ve been eliminated,” influenced by the Dark Spire terminology.
Chen Shanshan has a genetic ability—“Genius-Level Intellect”—that enhances her cognitive skills and judgment accuracy.
Tang Mo receives Chen Shanshan's ability when she offers him biscuits and asks him to kill the irregulars.
Tang Mo and the group prepare for a nighttime assault from the remaining three irregulars: a gunner (infinite bullets), a fire-breather (emits 961°C flames), and a one-armed man who can grow flowers that bloom into deadly poison.
That night, the irregulars attack. Tang Mo kills the fire-breather using the Mosaic’s Match after a fierce battle.
Zhao Ziang shoots and kills the gunner from a clock tower.
The final irregular, the flower man, ambushes and fatally wounds Mr Qin.
Chen Shanshan and Zhao Ziang coordinate to destroy the flowers before they bloom and release poison.
The irregular reveals he never left the school and had been watching them the whole time.
The group desperately tries to destroy the flowers. Tang Mo bashes them with the match while others use nails, kitchen tools, and a pistol.
Just as the flowers begin to bloom under a cloud-covered moon, the clouds clear, stopping the process.
Tang Mo destroys the remaining flowers. Zhao Ziang kills the last irregular with a nail to the head.
The children stomp on the irregulars’ corpses and place them in a toilet. They then mourn Mr Qin’s death.
Zhao Ziang vomits from the emotional toll. Tang Mo consoles him and tells him to grow stronger.
Tang Mo acquires Xu Qiang’s (the fire-breather’s) ability, but vows never to use it due to its humiliating activation phrase.
Chen Shanshan offers Tang Mo water and thanks him for fulfilling her father’s wish. She chooses to stay with her schoolmates.
Tang Mo admits he wanted to take her with him for her intellect, but respects her decision.
Chen Shanshan asks for a hug, but the moment is ruined when Tang Mo hears the voice of Fu Wenduo in his head via the turkey egg.
Fu Wenduo contacts Tang Mo telepathically to use the egg's true ability—Momo—the "save game" function.
Fu Wenduo explains the egg allows a save file that lasts one hour and can only be created jointly.
Tang Mo activates the save file, and for the next hour, hears Fu Wenduo engaged in a brutal, one-sided fight.
At the 59th minute, Fu Wenduo, unable to draw the "L" to load the save, kills himself so the file auto-loads.
Fu Wenduo revives thanks to the save file and apologizes for wasting Tang Mo’s time.
Tang Mo realizes Fu Wenduo now owes him a favor and contemplates leveraging it later.
Chapter 7
Parting of WaysTang Mo and the students recover from the recent battle, sleeping in late due to exhaustion.
Tang Mo and Li Wen gather supplies from the campus supermarket and prepare to leave.
Tang Mo advises the five students (Zhao Ziang, Chen Shanshan, Qiao Feifei, and two boys) to split into two groups to reduce danger and avoid attention.
Chen Shanshan agrees with the plan, understanding the risks of traveling in a large group.
Tang Mo informs Chen Shanshan he is heading to Pudong to find a friend and may return in ten days.
Li Wen decides to search for his parents and leaves with Tang Mo since his house is along the way.
On the way, Li Wen appears cheerful but is clearly anxious about the possibility of finding his home empty.
At his villa, Li Wen hesitates to enter until Tang Mo breaks the gate open, offering silent support.
Inside, Li Wen finds no one but discovers a note from his mother saying she is alive and waiting in Kunshan.
Tang Mo encourages Li Wen to find his mother, and the two part ways near the Huangpu River.
As a final gesture, Tang Mo warns Li Wen not to blindly trust people, showing care with a playful tone.
Tang Mo continues alone to Pudong, becoming more aware of the population loss and danger now that he’s traveling solo.
He secures himself inside an abandoned eatery for the night using makeshift alarm traps.
Reflecting on his actions and the people he’s killed (Qian Sankun, the fire-breather, and others), Tang Mo remains emotionally detached.
He thinks about Fu Wenduo and the mysterious turkey egg, wondering how Fu Wenduo became an irregular.
The next day, Tang Mo meets a friendly university student and briefly ponders whether he's too cynical, but this feeling vanishes after discovering two headless corpses.
He reaches his friend Haozi’s neighborhood and encounters a disturbing scene: six corpses in a garden, all seemingly having killed each other.
Tang Mo investigates the corpses cautiously and then heads to Haozi’s apartment.
The flat is abandoned, with leftover food and signs of sudden disappearance; no note is left.
Tang Mo reminisces over a photo of himself, Haozi, and another friend from graduation, showing bittersweet emotion before leaving.
As he exits the complex, a suspicious old man pretends to need help with a sprained ankle.
Tang Mo is wary and walks away, but is ambushed by a group of seven players trying to drag him into a game.
Despite his quick reaction and escape, Tang Mo accidentally touches a planter, triggering a multiplayer game dungeon called "Pipes and Ladders".
Eight players, including Tang Mo, are forcibly entered into the game at 5:02 p.m., November 22, 2017.
The setting morphs into a massive spiral board game hosted by a disturbingly cheerful cartoon giant named Mario.
The board has 150 squares, various types (blank, prize, penalty, warp, king, convict, and game-clear), and a glowing red “START” square.
Mario explains the rules: roll dice, move forward, win rewards or face punishments depending on the square landed on.
Rewards include items like abilities and game saves; punishments can be fatal.
Tang Mo cleverly proposes using the order of names called by the Dark Spire to determine the rolling order, protecting himself from being the first to go.
First player Li Zhen lands on a blank square and survives; others get Magic Mushrooms (healing items) or land safely.
Tang Mo rolls last, lands on a level 1 penalty square, and must confess a misdeed (he glued a bully to a chair in school).
He plays it cool and gains Mario’s approval.
The next few rounds proceed: Tang Mo advances to square 20 and receives an Invincibility Flower (5 minutes of immunity).
Tang Mo deduces that some squares are safe or dangerous based on their effects: blank, prize, penalty, warp.
A level 3 penalty square triggers a fight against a Goomba for one player, resulting in severe injury.
Tang Mo grows suspicious about the reward mechanics, realizing that some rewards like the flower may be traps due to timing limitations.
Just as Li Zhen is about to roll again, Mario ominously announces he "forgot something important," causing Tang Mo to feel dread about a twist yet to be revealed.
Chapter 8
Pipes and LaddersMario announces a new game rule called "We Are Not In This Together", triggered from round five onward: if multiple players land on the same square, it turns into a level 7 penalty square, remaining deadly until only one player is left on it.
Tang Mo realizes the Invincibility Flower is meant to bait players into deadly traps once others follow into the same square.
The LED board displays the total number of Mario’s victims: 6,463 dead players, with Tang Mo and his group becoming the 6,464th group.
Li Zhen is terrified but rolls a three, landing her on square 20, sharing it with Tang Mo—but the effect isn't triggered since it's her first round.
The balding man avoids landing on square 20 by rolling a three and moves to square 22.
The beer-bellied man narrowly avoids triggering the rule and lands on square 21.
The taciturn man Zhao Guo rolls one and moves to square 16.
The young man rolls and reaches square 18; the young woman rolls five and jumps to square 27.
The young woman lands on a level 4 penalty square and is attacked by a black Koopa Troopa; she is brutally wounded but survives by timing her attack and beheading it.
The old man lands on square 24, and it becomes Li Zhen's target in her next turn.
Li Zhen rolls four, landing on square 24, triggering the level 7 penalty as it now has two players.
Black Mario spawns and attacks both players. Li Zhen stabs the old man in desperation, but he shoots her instead, killing her.
The old man is revealed to be named Qi Feng, who had faked a limp to manipulate Tang Mo into joining the game.
Tang Mo suspects one among the players has an ability, most likely the beer-bellied man or the balding man.
The game progresses several rounds without triggering the effect. The balding man reaches square 59, Tang Mo at square 53.
Qi Feng chooses to retreat using a warp square to square 29 instead of advancing, to maintain distance and avoid the effect again.
Tang Mo rolls a six, landing on square 60, which is already occupied by the balding man, triggering the deadly rule.
The balding man attacks with a knife, but Tang Mo easily defeats him with superior physical power.
Black Mario appears again. Tang Mo fights using Mosaic’s Match, suffering severe injuries, including a broken arm, while barely surviving.
When it becomes clear that only one person can survive the square, Tang Mo kills the already-dying balding man to end the effect.
Tang Mo draws a circle in blood and sarcastically wishes Mario health and longevity.
The players now fear Tang Mo, and his presence dominates the board.
A middle-aged man later dies gruesomely to level 5 penalty Cheep Cheeps, eaten alive until nothing is left.
The young woman rolls a six, which would land her on her boyfriend’s square. They promise to die together.
At the last moment, both betray each other: she stabs his chest, he stabs her abdomen. They die together in agony and betrayal.
Only Tang Mo (square 80), the beer-bellied man (62), and Qi Feng (55) remain.
Tang Mo reaches square 83 and triggers a free jump square.
Tang Mo asks Mario four key questions: 1. All 6,456 past players died here—Mario says they chose to "stay." 2. If one player finishes the board alone, he is not last place. 3. Mario confirms the existence of king and convict squares, though none appeared yet. 4. He also confirms the presence of a game clear square.
Tang Mo activates the turkey egg communication device to contact Fu Wenduo thousands of kilometres away.
Fu Wenduo answers mid-shower. Tang Mo requests: “Could you activate the game save function?”
Chapter 9
The ChallengersTang Mo receives a telepathic message from Fu Wenduo via a turkey egg, giving him one hour to use the save file, usable only once.
In the Pipes and Ladders dungeon game, Tang Mo confronts Black Mario, questioning the absurd odds of no one winning out of 6,456 players.
Tang Mo deduces that the game has been rigged: six convict squares in a row near the end make it impossible to win via standard progression.
Tang Mo reasons that warp squares were the only possible way to reach otherwise unreachable squares like square 1.
Despite skepticism from Qi Feng and the beer-bellied man, Tang Mo boldly decides to warp back to square 1 instead of advancing.
Black Mario reacts furiously to Tang Mo’s choice, but is confined to the stage and unable to attack him.
Tang Mo reaches square 1, triggering the hidden game clear square and winning Mario's Treasure.
As gold and gems rain down, a ruby marks the true game reward. Tang Mo takes it, which ends the dungeon and returns them to the real world.
Black Mario, enraged, slips on his own tears and accidentally kills himself by smashing his head on a coin stuck in the stage.
Tang Mo, Qi Feng, and the beer-bellied man return to the Shanghai residential complex and verify that four players have died; one corpse is missing.
Tang Mo uses his match ability to break the beer-bellied man's leg as punishment for dragging them into the dungeon.
The beer-bellied man reveals his ability: controlling wind, which he uses in a failed counterattack.
Tang Mo strips the beer-bellied man of his jacket to claim ownership of his ability and walks off.
A stranger named Nie Fei appears, identifying them as survivors of “Dungeon 2.” He invites them to his organisation’s base.
Qi Feng confirms they survived the game; Nie Fei calls in Tang Qiao and Ye Yuanze for support and proposes an information exchange.
The trio of strangers identify themselves as part of a 17-member organisation of powerful ability users called The Challengers.
The Challengers had previously found 7 dungeons; Dungeon 2 (Pipes and Ladders) was thought to be unbeatable with no known survivors—until now.
Tang Mo is wary but follows them to their base inside a massive shopping complex.
There, they meet Ajax, a towering foreigner, and are led to a researcher named Luo Fengcheng.
Luo Fengcheng and Tang Mo recognise each other—they survived the first floor of the Dark Spire together on November 19.
Luo Fengcheng confirms Tang Mo's identity and dismisses the others to speak with him privately.
They discuss login methods for the Dark Spire and player categories (official vs. reserve).
Tang Mo agrees to an information trade: he’ll reveal the contents of Dungeon 2 in exchange for knowledge about dungeons and Spire mechanics.
Tang Mo recounts the mechanics of Pipes and Ladders, the “We Are Not In This Together” effect, and how players were doomed by design.
Luo Fengcheng provides classified documents detailing three known dungeons: Dungeon 1: High death toll, mysterious animal attacks, players lose their hearts. Dungeon 2: Multiplayer deathmatch (Pipes and Ladders), with most players killing each other. Dungeon 3: Asphyxiation deaths, possibly an extreme survival game.
Tang Mo also receives a marked map of dungeon entrances in Pudong.
The Challengers' goal is to proactively raid dungeons to grow stronger, despite the dangers.
Luo Fengcheng reveals that the group was originally named Exist, formed by players who realised they couldn’t speak about the games and posted cryptic messages online.
After players began dying in the Dark Spire challenges, the group changed to a more offensive strategy and became The Challengers.
Tang Mo realizes their radical approach: they trade for information to prepare for harder dungeons, risking everything to grow.
He acknowledges the risk of joining such a group and ends by saying, “I’ll give joining some thought.”
Chapter 10
Kill BillTang Mo hides in a mall shop after leaving Luo Fengcheng’s office, disabling the security camera and examining his ability book.
He reviews his abilities, now possessing six: a storage skill, a curse circle, identity check, Chen Shanshan’s passive buff, and two offensive powers—fire-breathing and “Roar of the Tiger”.
Tang Mo inspects a ruby found in the last dungeon; after some handling, it turns into Mario’s Cap—an item that lets him headbutt for a chance at magical items, but he finds it silly and disappointing.
At night, Tang Mo leaves the mall; a shadow reports his departure to Luo Fengcheng, who cryptically notes a change in Tang Mo's file: “391” becomes “6461”.
Tang Mo visits Shibei Junior High’s gym and finds a moldy piece of bread and a farewell message on the wall from Chen Shanshan and Zhao Ziang.
A broadcast announces someone in Europe cleared the Dark Spire’s 1st floor; shortly after, Tang Mo receives notice that he has qualified to challenge the Dark Spire in 10 days.
In Shanghai, Zhao Ziang and Liu Chen scavenge for food. They suspect “Matchman”—a mysterious attacker using a giant match—is Tang Mo but dismiss the thought.
The real Matchman (Tang Mo) observes a target with a periscope, attacks and humiliates a beer-bellied irregular, and steals his ability: “Hit Me Baby One More Time,” which lets the user displace nearby objects as shields.
Tang Mo reflects on his limitations; although he has six abilities, most are restricted or passive, making him weaker in sustained fights.
He starts using Qiao Feifei’s “Buddy-o-Radar” ability to identify irregulars (murderers who awakened abilities before the games), ambushing and stealing their abilities.
Tang Mo camps near Nanjing Road, hunting irregulars and gaining the nickname “Matchman”. As players become more cautious, he plans to shift to targeting safe dungeons.
Tang Mo tails Ajax, the strongest Challenger, who enters a factory and vanishes through a manhole. Tang Mo follows and triggers the dungeon “Kill Bill”.
In a dark tunnel, Tang Mo meets a red-haired man who thinks Tang Mo is his shift replacement. The man says “Bill has gone mad” and flees.
Tang Mo finds a dying blond named Carris, wearing the same uniform. Carris warns of a terrifying monster and offers Tang Mo a wooden club as a weapon.
The quest “Kill Bill” begins with three rules: abilities are prohibited, only a kerosene lamp may be used, and only the wooden club can hurt the monster.
Tang Mo encounters Bill, revealed to be a massive earthworm kept as a circus exhibit. The earthworm attacks violently and is nearly impervious to the club.
Tang Mo fights it but fails to defeat it within 20 minutes. He is ejected from the dungeon unharmed—the game resets, confirming it’s a safe dungeon.
On his second attempt, Tang Mo burns Carris’s uniform and his own clothes to use fire to trap and limit the earthworm, combining fire and melee strikes with the club.
He deals damage to the worm's bulging pink ring (a weak spot), but the flames extinguish and the worm regains mobility. Tang Mo barely survives, and the game resets again.
On the third run, Tang Mo proceeds more cautiously, questioning the purpose of the dungeon. He realizes: Carris is Bill.
Tang Mo meets the ginger man again, then confronts the injured Carris. Instead of going deeper into the tunnel, he bludgeons Carris to death with the wooden club.
The chapter ends with Tang Mo reflecting on the cryptic nature of the Dark Spire's game logic: Bill was not the earthworm but the dying man, and the real objective was to kill him.
Chapter 11
CountdownAjax appears at the factory entrance, meeting Tang Qiao.
Ajax excitedly tells Tang Qiao he defeated the earthworm in Dungeon S3 but still failed the quest.
Tang Qiao is shocked; she suspects the dungeon objective might not be to kill the earthworm.
Tang Mo clears the "Kill Bill" dungeon, obtaining the reward Earthworm Tear, but is not teleported out.
Tang Mo reenters the tunnel, discovering the earthworm is still caged and acting pitiful, speaking in a childish, emotional voice.
The earthworm, assuming Tang Mo is friendly, snuggles against him. Tang Mo tries comforting it to elicit a tear.
Tang Mo realizes he was misled by Ajax’s assumption that the earthworm was the dungeon boss.
He identifies hints suggesting Bill is the real "monster" of the story, not the earthworm.
Tang Mo analyses clues: 1. Ginger man’s wounds came from sharp objects, not the earthworm. 2. "Bill is a monster" could be literal or metaphorical. 3. Earthworm may be a misunderstood victim, not the objective.
Tang Mo deduces the story: Bill beat the earthworm while drunk, injuring the ginger man in the process.
Earthworm escaped the cage and injured Bill in self-defense.
Tang Mo comforts the crying earthworm but cannot get it to shed a real tear.
Eventually, the earthworm wakes up and searches for an exit, accidentally triggering a secret door.
As it tries to leave, Tang Mo begs for a tear and prepares to use Mosaic’s Match to stun it.
Just before being struck, the earthworm gives him a real tear and flees the dungeon.
Tang Mo is teleported back to the factory in Pudong and safely leaves the area.
Tang Mo stores the tear in a garage. The tear solidifies into a crystal with healing properties.
Item Description: Earthworm Tear heals wounds and traumatic injuries, usable three times.
Tang Mo reflects that it was worth the uncomfortable process to get such a useful item.
Meanwhile, Ajax reports his failure again to Luo Fengcheng.
Luo Fengcheng deduces the real target in S3 is the blond man, not the earthworm.
Ajax is shocked and resolves to try again the next day, but the dungeon entrance no longer works — it has been cleared by Tang Mo.
Ajax’s opportunity is lost; he decides to try Dungeon S1 instead.
Tang Mo, unaware he stole Ajax’s chance, continues hunting for safe dungeons.
Tang Mo clears another solo dungeon while tailing a player; it is long but not difficult.
He prepares for the floor challenge, ensuring weapons are ready and food is stocked.
Tang Mo eats and reflects on his reduced hunger due to physical changes after previous dungeons.
He contacts Fu Wenduo using the turkey egg to ask about the floor challenge.
Fu Wenduo describes his floor challenge: his quest was to steal the turkey egg, while his teammates had to protect it.
Fu Wenduo and his team entered a divided world: Underland and Monster World, separated by a pink river.
Players had to use a ferry with game constraints to cross to Monster World.
A fierce battle with a giant turkey ensued; three died, one escaped. Fu Wenduo succeeded and claimed the egg.
Tang Mo reflects on his chances: Fu Wenduo’s offensive ability helped him, but Tang Mo is not an irregular, which makes his situation slightly safer.
Tang Mo thanks Fu Wenduo, who wishes him luck and hopes the turkey egg retains its save feature.
Tang Mo prepares and walks to the Dark Spire in Jing'an, determined but calm.
Meanwhile, two injured men stumble into Shanghai, terrified and desperate, searching for irregulars.
They fear the Cannibals, a murderous irregular group, might be in Shanghai.
They break down upon hearing Shanghai also has irregulars.
The chapter ends with Tang Mo standing under the Dark Spire as it initiates: "Ding-dong! Dark Spire Floor 1 initiated on normal mode..." "Welcome to Monster World!"
Danmei Recap Home / Rosmei Menu / The Earth is Online
The Earth is Online, Vol. 2

Chapter 12
Monster ValleyTang Mo enters the Dark Spire’s first floor and finds himself in a surreal forest rather than the usual game environment.
He receives no immediate quest, only a brief “Welcome to Monster World” message, so he starts exploring cautiously.
Spotting a knife-shaped mountain peak in the distance, Tang Mo uses it as a landmark but fails to reach it even after walking for an hour.
While moving, he hears rhythmic thuds approaching and is soon chased by a giant three-meter-tall white rabbit with red eyes.
Tang Mo uses his powerful ability “I Am Fire, I Am Death” to burn the rabbit and the forest, triggering a massive wildfire.
The destruction forces Tang Mo to flee. A side quest is triggered: “Impersonate Little Red Riding Hood and infiltrate Monster Valley.”
As he tries to escape, he encounters a group of humanoid monsters heading to fight the fire, including a gorilla-headed man, pig-headed man, and monkey-headed creatures.
Tang Mo hides in a tree but is detected by a dog-headed monster who smells him out.
He is surrounded by the monsters who chant about eating Underlanders. Tang Mo is forced to think quickly.
He uses a ruby to summon Mario’s Cap and declares he is Little Red Riding Hood to fulfill the side quest.
The monsters are confused but a parrot recalls that Little Red Riding Hood is the hybrid granddaughter of Grandma Wolf.
Mr Gorilla believes the disguise and offers to escort “Little Red Riding Hood” to her grandma’s house.
They exit the forest and enter Monster Valley, a strange underground realm.
Tang Mo is led to Grandma Wolf’s pink cottage and meets her — a massive, muscular werewolf in a tutu with a bowler hat.
Grandma Wolf immediately suspects Tang Mo but believes his disguise because of the foul smell of the cap (which belonged to his “father”).
She drags him inside, reveals she eats Underlanders, and assigns Tang Mo seven days of labor in exchange for seven bronze coins.
The story quest is then triggered: “Monster Valley’s Jolly Whac-A-Gopher.”
Tang Mo must catch a golden gopher in the next seven days or be eaten by Grandma Wolf.
The golden gopher appears only at 6 p.m., once per day, in one of nine tunnels, attracted by yam made from Underland objects.
Black gophers may appear instead, which eat Underlanders.
Tang Mo tests the pink jar that converts Underland objects into yam, but it rejects decomposed Underlander hair as "bleurgh!"
He tries fresher hair, also rejected. Finally, he uses Mario’s Cap to knock out a set of filthy dentures, which the jar accepts, producing proper yam.
With three attempts per day using Mario’s Cap, Tang Mo obtains usable items but notes the drop rate is low and the items are mostly junk.
He scouts the nine tunnels and finds deep claw marks and mixed fur, deducing that the black and golden gophers are equally large and powerful.
On Day 1, Tang Mo places yam outside the fifth tunnel but hides ten meters away instead of standing with the food.
A black gopher appears, devours the yam, then stares directly at Tang Mo, radiating bloodlust before retreating.
Tang Mo confirms the golden gopher cannot appear unless he stands at the same tunnel as the food; otherwise, the black gopher may show up.
He decides to avoid placing the bait again until later days to gather more information and avoid unnecessary danger.
Tang Mo returns to the cottage, planning the rest of the seven-day challenge with the goal of catching the golden gopher and surviving.
Chapter 13
Whac-A-GopherTang Mo uses Mario’s Cap to obtain junk and exchanges one for a yam via the pink jar.
He prepares to bait a gopher by placing the yam at the fifth tunnel at 6 p.m., hoping to attract the golden gopher.
Instead, Tang Mo is ambushed by the black gopher, which is extremely intelligent and aggressive.
Tang Mo uses darts and the Giant Match to fight and manages to injure it by snapping one of its claws.
The black gopher traps Tang Mo in the tunnel, forcing him to confront it head-on before narrowly escaping with a torn back.
Tang Mo notices crushed porcelain powder in the third tunnel, deduces someone else placed a plate there during the time he was distracted by the black gopher.
He confirms that when food is placed in multiple tunnels, the golden gopher cannot appear, only the black gopher does.
Realizes the plate count in Grandma Wolf's kitchen is unchanged—meaning someone else placed a plate.
Attempts to leave the mountain but is blocked by force fields, confirming he’s trapped in the game space.
Reassesses the Dark Spire's rules, concluding they never stated he was the only player in the game.
Suspects the unknown player may also be trying to catch the golden gopher or possibly aiming for the black one.
Tries to use Cranky Curse Circle to target the other player but finds his active abilities are disabled in the dungeon.
Tests multiple abilities—all fail except storage abilities, such as summoning the Giant Match and using Mario’s Cap.
Attempts to use the Earthworm Tear (a healing item) and turkey egg (to contact Fu Wenduo) but both initially fail.
Uses Mario’s Cap again and successfully retrieves a Phantom’s Pocket Watch, which can grant five minutes of invisibility.
Later manages to contact Fu Wenduo using the turkey egg, and learns it's actually December 6th, not December 1st as he thought.
Fu Wenduo reveals Tang Mo contacted him on December 3rd, saying he needed to "save the game" because the challenge might end early.
Tang Mo deduces a time loop or memory manipulation is in play, and he's caught in a repeating cycle.
Figures out the Circus of Curiosities is involved, tying back to a prior dungeon called Kill Bill, where he released one of the circus’s treasures.
Suspects Grandma Wolf might return early, affecting the game timeline.
Tang Mo asks Fu Wenduo to ask “Tang Mo” tomorrow what his lucky number is, to verify continuity.
Tang Mo's lucky number is nine, tied to his crush’s birthday on September 9th.
Uses the ability I Am Your Father on himself, changing his name to Momo for three days, revealing his deepest secret: he has quietly crushed on Victor.
Under the ability's influence, Tang Mo (now Momo) believes his name is Momo, even though he knows it’s not.
Realizes his own ability changed his name universally, even altering the ability book and external references.
Contacts Fu Wenduo again, who now also calls him Momo, further confirming the ability's impact.
Tang Mo reflects that the Spire game’s simplicity is deceptive, and something is fundamentally wrong—especially regarding time.
Considers two theories: 1. The Dark Spire wipes or resets his memory, making him think it’s always Day 1. 2.There are multiple versions of Tang Mo in the same game, all unaware of each other, possibly acting at the same time.
Ends the chapter preparing for the final day, now fully aware that time has passed and that he may not be the only “him” in the game.
Fu Wenduo affirms his support and says he hopes to see Tang Mo/Momo in Shanghai.
Chapter 14
Devouring HeartsTang Mo collects items to prepare food for the golden gopher, ultimately offering a large yam at the ninth gopher tunnel at exactly 6:00 p.m.
At moonlight, a golden gopher appears and eats the yam enthusiastically; just as it finishes, the illusion around Tang Mo shatters.
The massive golden gopher vanishes, replaced by a tiny one with a swollen belly; Tang Mo traps it in a sack.
Tang Mo investigates the other tunnels and finds evidence of repeated timelines involving plate traces, indicating looping events.
Tang Mo realizes the golden gopher is manipulating time; each day since December 1st, a new version of himself appears.
Tang Mo names these versions TM-1 to TM-7; each version believes they are in the original timeline, causing desynchronization.
The timelines synchronize every day at 6 p.m., causing loss of ability precedence for earlier versions.
Tang Mo deduces that precedence determines who can use abilities or affect the timeline.
Tang Mo concludes that the game is single-player and the other "player" is always himself in another timeline iteration.
TM-3 tries to catch the golden gopher early due to a newspaper headline suggesting the game might end prematurely.
TM-6 uses Phantom's Pocket Watch to enter the tunnel unseen and "I Am Your Father" ability to synchronize names across timelines, revealing a hidden confession: Tang Mo has quietly crushed on Victor for the longest time.
On the seventh day, all seven Tang Mo variants converge on the ninth tunnel and catch the golden gopher, completing the quest.
Tang Mo earns five bronze coins and exchanges them with Grandma Wolf for a powerful magical parasol.
Grandma Wolf attempts to cook Tang Mo, but is interrupted by Mr Gorilla who comes to escort Tang Mo to safety.
Grandma Wolf reacts with shock upon seeing the golden gopher, calling it the Golden Spacetime Gopher.
Grandma Wolf demonstrates the gopher's ability to multiply through time loops using a hamster wheel.
Tang Mo refuses to follow Grandma Wolf to her bedroom and narrowly avoids another trap.
Mr Gorilla arrives and offers Tang Mo a way out; Tang Mo leaves the cottage.
Quest complete: Tang Mo receives 21 points, unlocking the hidden story quest and clearing the Dark Spire’s first floor on hard mode.
Global notification announces “Player Momo” (Tang Mo) has cleared the floor on hard mode; many players around the world take note of the name.
Tang Mo vents his anger by smashing a monument, then reflects on the misleading challenge and hidden difficulty escalation.
Tang Mo examines his rewards: Grandma Wolf's Parasol (excellent defense/offense) and King’s Gold Coin (lets player skip a Dark Spire game once).
Tang Mo falls asleep for the first time in a week but is awakened by screams and discovers a man with his heart ripped out.
Tang Mo finds another corpse in a car trunk with the same missing heart.
He drives through an increasingly deserted Shanghai, encountering more heartless corpses.
At a megamall, Tang Mo meets Luo Fengcheng and learns that "irregulars"—humans, not monsters—are behind the killings.
Luo Fengcheng reveals that these irregulars consume hearts within three minutes of death and have killed Nie Fei, a former ally of Tang Mo.
Tang Mo deduces that heart consumption may be linked to gaining strength.
Luo Fengcheng suggests two theories: societal collapse freeing cannibalistic urges, or that cannibalism directly increases power.
Tang Mo and Luo Fengcheng agree: the irregulars consume hearts to become stronger.
Chapter 15
30-Second ManQiao Feifei and Chen Shanshan discover a second corpse with its heart gouged out in Fengxian, Shanghai. Qiao Feifei vomits from shock, while Chen Shanshan examines the body methodically.
Chen Shanshan suspects that Zhao Ziang and Liu Chen may have headed west, toward the danger, and decides to search for them despite the cannibal threat.
In Pudong, Tang Mo tells Luo Fengcheng about a man who died quietly while Tang Mo was asleep just 100 meters away. This raises alarm about the cannibals' stealth.
Ajax, the strong blond man, brings back two boys — Zhao Ziang and an unconscious Liu Chen, who was critically injured by an irregular named Electroman.
Lizzie and Tang Qiao attempt to save Liu Chen with limited equipment. Tang Mo intervenes with a magical item, Earthworm Tear, healing Liu Chen temporarily.
Tang Mo talks privately with Zhao Ziang, learning that they had been isolated and unaware of the cannibals’ spread until it was too late.
Zhao Ziang reveals his growing telekinetic ability — he can now throw stones (and knives) with force within a short range, but it exhausts him.
Tang Mo reflects on Zhao Ziang’s evolving powers and suspects abilities may have “levels.” He checks his own ability book but finds his ability lacks clear restrictions or level designations.
To test ability collection, Tang Mo asks Zhao Ziang for his knife willingly, but the boy’s power doesn’t appear in the book — indicating deeper collection restrictions.
Luo Fengcheng shares intel on the seven known irregular cannibals from Suzhou, who have killed over 1,000 players. Notable ones: 1. Electroman: lightning powers, cooldown of 32 seconds. 2. Blindfold: ability unknown, always accompanied by another irregular, possibly vision-related. 3. Flash: superhuman speed, alias for a scarred man.
Zhao Ziang chooses to join the Challengers to grow stronger and protect friends. He shares Chen Shanshan’s message-drop system at their school using hidden notes.
Tang Mo agrees to leave a note for Chen Shanshan. Disguised as a casual jogger, he makes a stealthy journey to Shibei Junior High.
At the school, Tang Mo lays the note but is ambushed by the scarred man — Flash, one of the seven cannibals.
Tang Mo fights Flash using Grandma Wolf’s Parasol (a dual-mode weapon), Zhao Ziang’s defensive debris ability, and clever misdirection.
Tang Mo tricks Flash by lodging the parasol into the security door, blocking his escape. He then activates his ability “I Am Fire, I Am Death,” incinerating Flash with 800°C flame.
As Flash attempts a last strike, Tang Mo finishes him off using a summoned massive match from another ability.
Flash dies with the words: “Why... do you... have... three abilities…” confirming Tang Mo has multiple powers — unusual and dangerous.
Tang Mo rewrites and replaces the burned letter for Chen Shanshan and returns to base, concealing most of the battle details.
In a parallel scene, Fu Wenduo enters Suzhou. He survives an ambush by a bald man using bladed weapons, revealing Fu Wenduo's steel-like body and deadly combat skills.
Back in Pudong, Tang Mo confirms to Luo Fengcheng that he killed Flash. The Challengers suspect someone is leaking information to the cannibals.
Tang Mo learns Flash may have targeted him because he resembled another irregular named Gluttony, who Flash hated but couldn't attack.
Luo Fengcheng suspects Gluttony is either Blindfold or a refined man seen at the Bund.
Luo Fengcheng plans to go on the offensive. They track the cannibals to a cinema above Madame Tussauds in Puxi. A raid is scheduled in three days during a rainstorm.
Tang Mo gains a new ability: “30-Second Man” (from Flash), which allows movement at Mach 1 speed for 30 seconds — but shortens lifespan and causes daily side effects. It's a double-edged sword.
The chapter ends with Tang Mo being told he has visitors — revealed to be Chen Shanshan and Qiao Feifei, who have returned to the base safely.
Chapter 16
Brewing StormHere is a full spoiler-filled bullet-point summary of Chapter 16: Brewing Storm with every major plot point:
In Suzhou Industrial Park, Fu Wenduo kills a cannibalistic woman using a tetrahedral obsidian weapon. Her severed right hand and psychokinetic attacks fail to stop him.
He gets a minor cheek injury but defeats her with a final stab to the throat. Her death avenges a victim named Lulu.
Fu Wenduo departs the scene and his wound heals rapidly due to his abilities.
In Shanghai, Tang Mo reunites with Chen Shanshan and Qiao Feifei after they find his message at their school. They risk travel despite irregulars patrolling the city.
Luo Fengcheng questions how much Tang Mo told them; Tang Mo insists he only mentioned they joined an ability-user organisation.
Chen Shanshan deduces Tang Mo’s group opposes the Cannibals, inferring from subtle clues.
She reveals a schoolmate stayed behind due to reuniting with surviving family.
Tang Mo confirms to Chen Shanshan that they plan to eliminate the remaining irregulars (Cannibals). Six remain, but only one’s ability is known.
Chen Shanshan displays improved deduction and insight since they last met.
Tang Mo and Ajax prepare to clear dungeon S4 but expect it won’t aid the upcoming fight.
Zhao Ziang tells Feifei and Shanshan about his injuries and dramatic rescue. Chen Shanshan focuses on Liu Chen’s condition.
Luo Fengcheng confirms rain is forecast and the team will launch a surprise attack during the storm.
Tang Mo and Luo discuss "Gluttony"—a key Cannibal member. Two suspects: a bespectacled man and a blindfolded teenager.
Chen Shanshan is consulted; she picks the blindfolded teen based on intuition alone.
Tang Mo trusts her judgment due to her innate ability to guess unknowns with up to 50% accuracy.
The next evening, Tang Mo and 10 Challengers begin the raid. They split into teams and ascend to the cinema on the twelfth floor during the rainstorm.
Tang Mo enters a theatre alone and ambushes the bespectacled man using a parasol and wind-based ability “Roar of the Tiger.”
After a strategic aerial fight, Tang Mo impales the man’s chest, killing him.
He finds three Challenger corpses and four Cannibal corpses, confirming only two Cannibals remain.
He saves Ajax from a pyrokinetic woman, Dong Si, using the rubber rope ability he just gained.
Dong Si nearly kills Tang Mo in hand-to-hand combat. She is the most formidable foe he’s ever faced.
Tang Mo uses another ability—time-freeze—to fatally stab her from behind. It costs him four minutes of his life and weakens his body.
Before dying, Dong Si slaps the ground to warn Blindfold. He summons fire to block Tang Mo and escapes toward another building.
Tang Mo chases but finds Blindfold killed by Zhao Ziang using a nail through the skull. It’s Zhao Ziang’s second kill, motivated by revenge for Liu Chen.
All six Cannibals are now confirmed dead.
Tang Mo and Zhao Ziang return to find Ye Yuanze has died from injuries. Only Tang Qiao remains from Tang Mo’s original companions.
The team recovers at the building overnight. Four Challengers died in the operation, bringing total losses to five with Nie Fei.
Tang Mo burns down the Cannibals’ base the next day, symbolizing freedom for the locals.
Back at base, Luo Fengcheng and Tang Mo reflect on Blindfold likely being Gluttony due to his support role and possible link to the Cannibals’ heart-consuming powers.
Tang Mo decides to return to Suzhou, home of the Cannibals, where others may still be alive.
Luo reveals Chen Shanshan asked to become his student. He agrees, seeing her raw intelligence but limited knowledge.
Qiao Feifei also joins the Challengers due to her power to detect other abilities, making her valuable for security.
Tang Mo gains two new powers: 1. “I’m Gonna Be The Pirate King’s Man” from Liu Zhen: launches rubber ropes that can’t be removed for 30 seconds (Tang Mo edition). 2. “Raging Inferno” from Dong Si: creates fire up to 1535°C with rapid water loss as side effect (Tang Mo edition: max 3 uses/day).
Tang Mo prepares to leave. He tells Chen Shanshan she can decide whether to join him or not.
As he walks away on Christmas Eve, a Dark Spire announces a global event: the “Christmas Eve Surprise Dungeon.”
Despite the claim that all players in China will enter a dungeon in 3 minutes, Tang Mo remains untouched and unaffected.
Suddenly, Santa Claus appears in the sky with reindeer and starts dropping “Christmas Tree Twigs” (entry tokens for the dungeon).
Tang Mo fights other players for a twig and wins after fending off a boomerang-wielding woman.
He enters Christmas Eve Surprise Dungeon 419 in China Zone 2.
Inside, he finds himself on a white battlefield with 7 others—4 players per side, divided by a central golden star.
As plaques rise before each player, Tang Mo’s attention is caught by a man in black who returns his stare.
They exchange a silent but charged look, setting the stage for what comes next.
Chapter 17
Christmas SpecialTang Mo and seven other players encounter a singing puppet named Pinocchio in a white void, marking the start of a Christmas-themed dungeon game.
Pinocchio, clearly unstable and unpredictable, introduces “Pinocchio’s Honest Card Game” as part of Santa Claus’s Christmas Eve Surprise Dungeon.
He berates humans for being dishonest and reveals that multiple "irregulars" are present, meaning players with unusual status or abilities. Tang Mo suspects the man in black is one.
Pinocchio announces the prize: a King’s Gold Coin, which grants the ability to skip a Dark Spire game, enter and exit Underland cities, and has immense value.
The game setup involves two teams of four, each with a set of four cards: Slave, Knight, Chancellor, and King/Queen.
The card mechanics are cyclical: Slave defeats King/Queen, King/Queen defeats Chancellor and Knight, Chancellor defeats Knight and Slave, Knight defeats Slave.
The game is supposed to be peaceful if both teams play cards in a specific honest order: Slave → Knight → Chancellor → King/Queen. If both teams match cards, they are discarded. If they don’t match, a duel is triggered in the "Field of Honour."
Pinocchio bets Santa Claus that the players will cheat; if so, he gets to give out the Gold Coins to the winning team.
Tang Mo’s team (Tang Mo, Zhao Wenbin, Qiang, and high school girl Lulu) discusses strategy. Zhao Wenbin leads, proposing they start with Chancellor to play it safe. Tang Mo suggests Queen but doesn’t object when outvoted.
Tang Mo still stands on the Queen card’s position during the selection phase, potentially testing the mechanics.
The opposing team plays the King. Tang Mo’s team plays the Chancellor. Since King beats Chancellor, Lulu (the representative) is forced to duel.
Lulu panics, pulls a gun, and fires at the man in black but accidentally hits the middle-aged woman on his team.
She empties two pistols and attacks with a knife, all failing. The man in black is calm and precise; he ends the duel with a dagger at her throat and forces her to yield.
After tricking him with a last-ditch weapon, she is finally defeated and pulled into a black portal—sent to the next brutal game.
The first round ends, and Tang Mo’s team now has only three cards left.
Tang Mo announces loudly they will play the Queen next round, likely as a psychological tactic.
Zhao Wenbin and Qiang panic, accusing Tang Mo of sabotage. He remains calm.
Tang Mo deduces something critical: the opposing team didn’t reach a consensus to play the King—they were likely a single unit.
He realizes the three teammates of the man in black don’t think independently and only the man in black is real, controlling all decisions.
Tang Mo uses a magical pink parasol weapon and asserts dominance over his team, injuring Qiang and flooring Zhao Wenbin effortlessly.
He declares that he alone will lead the team and make all decisions. If they disobey, he will kill them after the game.
Chapter 18
Grovel to Your QueenFu Wenduo and Tang Mo's teams face each other in the next round of Pinocchio's Honest Card Game.
Tang Mo tricks Pinocchio into almost violating the rules, testing his boundaries and confirming some game mechanics.
Tang Mo aggressively takes control of his team’s card decision, forcing them to play the Queen card.
The opposing team’s card clashes with Tang Mo's team’s, triggering a “Field of Honour” duel.
Qiang, who is forced to play the Queen, is chosen as the representative and duels a young woman.
The young woman uses a strange bullet-bending ability to kill Qiang, becoming the first confirmed death of the game.
Tang Mo deduces Fu Wenduo played the Knight to avoid unnecessary bloodshed, despite having the chance to play a more aggressive card.
A deep conversation occurs between Tang Mo and Fu Wenduo. Tang Mo asks if the King's Gold Coin is more important than “Momo” (his turkey egg). Fu Wenduo answers “No” but clarifies he wouldn’t give up the Gold Coin for it.
Tang Mo realizes Fu Wenduo knows he possesses a King’s Gold Coin, despite his attempts to conceal it.
Tang Mo figures out Fu Wenduo's identity before the second round ends; Fu Wenduo had recognized Tang Mo’s voice before the first.
Tang Mo bets Fu Wenduo that they’ll end up standing in the same space again in the third round.
The bet's stakes: If Tang Mo wins, they end the game peacefully; if Fu Wenduo wins, their relationship with Momo won’t be affected.
Tang Mo and Fu Wenduo purposely stand on the border between spaces, skirting the game’s conditions and winning the bet.
Fu Wenduo keeps his word and agrees to end the game peacefully, frustrating Pinocchio.
Tang Mo defeats the bullet-wielding young woman in a duel, surviving her deadly power through skill and item use.
A middle-aged woman forfeits instantly upon seeing Tang Mo, mistaking him for a deadly irregular.
Only Tang Mo and Zhao Wenbin remain on one team; Fu Wenduo and an old man remain on the other.
Tang Mo and Fu Wenduo agree to follow the standard card sequence to end the game without further death.
Fu Wenduo plays the King card while Tang Mo plays the Slave card; Tang Mo wins the round.
Pinocchio, excited by the game, accidentally violates the rule by admitting he knows the card contents.
Pinocchio loses his Underland citizenship. The dungeon is renamed from “Pinocchio’s Honest Card Game” to “Santa’s Honest Card Game.”
Tang Mo and Fu Wenduo immediately attack Pinocchio for cheating.
A fast-paced battle erupts; Tang Mo and Fu Wenduo work in seamless coordination, gradually overpowering Pinocchio.
Both reveal a portion of their abilities during the fight—Fu Wenduo's body-weapon transformation, Tang Mo's item-based matchstick attack.
Fu Wenduo restrains Pinocchio with a magical binding rope, completely subduing him.
Tang Mo reminds Pinocchio he no longer represents Underland or the game, nullifying his threats.
A duel is still technically active between Tang Mo and Fu Wenduo because of the King-Slave matchup.
Just as Tang Mo prepares to use the turkey egg to escape the duel, a crack breaks the glowing ribbon of challenge.
A voice booms, “Hohoho, Merry Christmas!” ending the chapter.
Chapter 19
Dark Spire Version 2.0Santa Claus arrives dramatically in a sleigh pulled by reindeer, scaring everyone with his presence.
Santa Claus is furious at Pinocchio for stealing his golden star and starting the dungeon without permission.
Santa Claus captures Pinocchio by sucking him into a gift sack and declares Pinocchio will be exiled to Monster World.
Tang Mo and the others learn that the real reward of the game was always the Christmas Tree Twig, not the golden star.
Santa Claus announces a peaceful version of the Honest Card Game will now begin with less dangerous rules.
Tang Mo reflects on how Pinocchio was uniquely included in the game rules, unlike other dungeon bosses.
Tang Mo and Fu Wenduo secretly coordinate through the turkey egg's save file function to trap Pinocchio.
The trap involved manipulating Pinocchio into breaking the game rules by pretending to share card choices.
Fu Wenduo and Tang Mo work together silently using logic and subtle signals, exploiting Pinocchio’s fear of being punished by the Dark Spire.
The Honest Card Game ends peacefully with both teams playing their last cards simultaneously.
Santa Claus gives his farewell and flies off in his sleigh.
Tang Mo and Fu Wenduo exchange respectful parting words, acknowledging each other's strength and cooperation.
After exiting the dungeon, Tang Mo watches as his Christmas Tree Twig flies into the sky.
All across China, twigs turn into beams of light forming a giant glowing Christmas tree.
Santa Claus appears and throws gifts from the sky; Tang Mo catches a glowing star which enhances his physical strength slightly.
The Dark Spire announces the Version 2.0 update going live on January 1st, 2018.
Key additions include: real-world dungeons, monthly open dungeons, and mandatory Spire challenges every three months.
Tang Mo records known rules and regional structures of the Dark Spire, preparing for future strategy.
Tang Mo returns to the Challengers’ base and learns many failed to receive rewards or survive the Christmas dungeons.
Luo Fengcheng reveals that difficulty scales with player strength and only side-quest players received the star reward.
Tang Mo is shaken upon learning Chen Shanshan hasn’t returned from her dungeon and was likely forced into a floor challenge.
He decides to stay in Shanghai for ten days, waiting for Chen Shanshan.
Seven days pass. On New Year's Eve, Tang Mo, Ajax, and Luo Fengcheng stake out the Dark Spire for the version update.
At midnight, the Spire lights up and a childlike voice announces the 2.0 update officially begins.
Tang Mo notices a white dot blinking 62 times at the top of the Spire before the update starts.
He returns to his companions and reports what he saw. Luo Fengcheng agrees it's important and symbolic.
They confirm that over 300 million players have died since the start—over 75% of the total.
On January 1st, Tang Mo spots a suspicious player and eavesdrops to confirm real-world dungeons are active.
A Shoemaker entity dragged a player named Li Qiang into a real-world dungeon; the Spire’s monsters now roam Earth.
Tang Mo confronts the witnesses and threatens them to get the truth, confirming the start of a new, far more dangerous phase.
Chapter 20
Untimely EncountersTang Mo reports to Luo Fengcheng that a real-world dungeon has appeared.
A middle-aged man explains how he and Li Qiang encountered a dangerous Spire entity named the Shoemaker during what was supposed to be a safe dungeon attempt.
The team investigates the site; they confirm the Shoemaker's presence based on blood evidence and the Shoemaker’s verbal self-identification.
A real-world dungeon notification triggers for the side quest “Chance encounter with the Shoemaker.”
The group encounters a transparent force field that blocks physical entry but allows natural elements like wind and sunlight through.
Luo Fengcheng hypothesizes that natural phenomena can pass, but manipulated or artificial objects are repelled.
A public real-world open dungeon is announced by the Dark Spire, to occur at Banana Tavern.
Tang Mo chooses not to join, stating risks and past experience with Mario, a dangerous character linked to the location.
Tang Mo trades a Banana Tavern help-wanted poster to Luo Fengcheng in exchange for a report on the dungeon outcome.
Tang Mo uses Mario’s smelly cap to slam into a wall three times to acquire dungeon drops, getting random items.
After using the cap, Tang Mo is attacked in the darkness by a skilled fighter.
A tense, close-quarters fight ensues, ending in a deadlock where Tang Mo’s parasol is at the attacker’s neck, and a dagger is at Tang Mo’s stomach.
Tang Mo realizes the attacker is Fu Wenduo, whom he met during the Christmas dungeon.
Fu Wenduo reveals he’s looking for Luo Fengcheng.
Tang Mo takes Fu Wenduo to meet Luo Fengcheng, who recognizes Fu Wenduo as Major Fu, a national-level soldier.
They discuss the "Dark Spire Selection", a mysterious pre-game phenomenon involving increased heart rate and emotional instability.
Luo Fengcheng reveals some patients exhibited this phenomenon just before the Earth went online; he suspects it’s how the Dark Spire identifies powerful individuals.
Tang Mo and Fu Wenduo both confirm they experienced these symptoms.
Luo Fengcheng shares data from Nie Fei, a former Challenger whose rapid growth in ability hinted at this selection pattern.
Luo Fengcheng proposes two theories: 1. The Dark Spire bestows abilities. 2. The Spire unlocks latent abilities that some individuals already possess.
Fu Wenduo confirms his own irregular status originated from a military mission where he killed someone.
Tang Mo and Fu Wenduo discuss the state of China, especially Beijing.
Fu Wenduo reveals he killed three irregulars in Suzhou, essentially wiping out the Cannibals there.
He says Beijing is similarly chaotic but more stable than Suzhou; its most powerful organisation is the Chosen Ones, made up of irregulars.
Fu Wenduo sparred with a first-floor-cleared irregular in Beijing, suggesting many elite players exist whose names remain unknown.
Tang Mo is shocked to learn that only his name was broadcast globally after clearing the first floor, making him a visible target.
Fu Wenduo offers Tang Mo information freely, partly due to their shared past and Momo connection.
They discuss the implications of name anonymity, player tracking, and social breakdown post-Spire.
Lizzie arrives and informs Tang Mo that Chen Shanshan has returned alone, injured but alive.
Tang Mo and Fu Wenduo begin heading back to the mall together.
On their way, they hear the ominous sound of metal chains being dragged, signaling the Shoemaker’s return.
Chapter 21
The ShoemakerTang Mo and Fu Wenduo encounter the Shoemaker, a towering, grotesque man holding chains and a rusted spike.
The Shoemaker appears menacing but doesn’t immediately attack; instead, he smirks and speaks ominously.
Tang Mo remembers a previous warning that encountering the Shoemaker doesn’t guarantee being captured.
Tang Mo suddenly apologizes to Fu Wenduo and runs away, hoping the Shoemaker was after Fu Wenduo instead.
The Shoemaker captures Tang Mo with a chain that cannot be removed—he triggered the game.
The Shoemaker then binds Fu Wenduo as well, ignoring his resistance and confirming both have entered the “Shoemaker’s Game World.”
Fu Wenduo echoes Tang Mo’s earlier “Sorry,” mocking his failed betrayal.
A game announcement from the Dark Spire confirms a side quest: "Chance Encounter with the Shoemaker," and both players must follow him into the workshop.
The Shoemaker drags them to a factory and separates them. Tang Mo is forced inside first while Fu Wenduo is taken elsewhere.
Tang Mo explores the factory, realizing it is a food processing plant. He uses a glowing pebble as a makeshift light source.
In an office, he finds a young man, Xing Feng, severely injured and unable to walk. Xing Feng reveals he's been trapped for days and that previous teammates were killed.
A strange event occurs: a computer powers on with a video call from Fu Wenduo, despite having no electricity.
They confirm they share the same quest—to find the Shoemaker's missing shoe polish.
Both Tang Mo and Fu Wenduo realize they’ve lost the ability to use their powers or items after being separated.
They cautiously share their side quests and verify they're the same by writing the answer and revealing it together.
Fu Wenduo reveals he is locked in a storeroom containing three crucified, bloodless corpses—similar to what Xing Feng described.
Xing Feng becomes increasingly agitated, revealing that a “wolf” is coming, not the Shoemaker.
A system announcement from the Dark Spire warns of incoming “Shoeshine Wolves” and states that killing them will yield shoe polish.
Tang Mo hears banging and snarling from outside the office, indicating a Shoeshine Wolf is attacking.
He prepares for battle, while Fu Wenduo’s monitor goes dark, then plays a bizarre show hosted by a cartoonish Cinderella.
The strange TV show teases cryptic lore about the Underland, including “Underland’s Ten Unsolved Mysteries.”
Chapter 22
Missing Shoe PolishTang Mo hides in an office with Xing Feng as a Shoeshine Wolf lurks outside.
Tang Mo uses a glowing pebble to gain the visual advantage and ambushes the wolf, fighting it with a broken vase.
He kills the Shoeshine Wolf with a shard of porcelain, and the wolf drops a black liquid – a single drop of shoe polish.
Tang Mo interrogates Xing Feng, demanding answers about the Shoeshine Wolf, past deaths, and his injuries.
Xing Feng explains the wolves spawn every 3 hours, increasing in number (1, then 2, then 3…), and killing one gives a drop of shoe polish.
If not killed within 5 minutes, the wolves disappear, but 10 minutes later, the Shoemaker arrives asking for shoe polish.
The Shoemaker bursts into the room, threateningly demanding his shoe polish and leaves after taking the drop.
In a separate location, Fu Wenduo watches a bizarre game show called Happy Q&A hosted by Cinderella.
Cinderella introduces Fu Wenduo as the first irregular and famous player to clear the Dark Spire’s 1st floor.
Fu Wenduo correctly answers question 1, wrongly answers question 2, and gets "drowned for an hour" as penalty.
Tang Mo gives the shoe polish to the Shoemaker, who complains it's only one drop and not enough.
Tang Mo confirms with Xing Feng that substitute polish (from wolves) only works once and the Shoemaker will demand more every time.
If players don’t have polish, the Shoemaker takes blood—400cc per drop—painful but survivable.
Fu Wenduo calls Tang Mo, drenched from the drowning penalty. They share updates.
Fu Wenduo explains the quiz relates to shoe polish. Tang Mo agrees and decides to search the factory for clues.
Tang Mo hides a plastic bag of samples (e.g., water, soil) while preparing for the next wave of wolves.
Two Shoeshine Wolves spawn. Tang Mo hides, then ambushes them when Xing Feng makes noise.
After a brutal fight, Tang Mo kills both wolves, though he suffers a bite and torn flesh.
Xing Feng is shocked Tang Mo could do it alone. He admits past attempts with others failed horribly.
The Shoemaker took their blood when they couldn’t supply enough polish. The others died from over-extraction.
Tang Mo presses him further and learns Xing Feng lied to others to hoard polish and let them die.
Tang Mo reveals he plans to let the Shoemaker take Xing Feng’s blood next time instead of using his own.
Shoemaker returns, takes two drops, and demands three for next visit, or else he’ll take blood.
Tang Mo later discovers Xing Feng had two hidden drops of shoe polish in a coffee cup, disguised as liquid.
Tang Mo keeps Xing Feng alive for utility—as a blood bank—but trusts him very little.
Fu Wenduo later calls again. His penalties escalate—he fails question 5 and gets slashed by violent winds.
Cinderella reveals Grandma Wolf as punishment for another wrong answer, but Missy Turkey donates enough to skip it.
Fu Wenduo correctly answers a question about the source of the Shoemaker's polish—“humans”.
Tang Mo and Fu Wenduo theorize polish might be blood, since everyone’s seen it from birth.
But Tang Mo realizes if it were blood, Shoemaker wouldn’t search for it—so they remain uncertain.
Tang Mo fights three wolves in the next cycle and barely survives, suffering a deep wound across his stomach.
Fu Wenduo fails another question and avoids a duel with Grandma Wolf thanks to sponsorship again.
He’s asked: “Where does the Shoemaker get his polish?” and chooses “humans” — a confirmed correct answer.
Tang Mo and Fu Wenduo regroup via video. Tang Mo says blood isn’t the polish and he’s near his limit.
Fu Wenduo reveals his next quiz question gave no helpful clue.
Tang Mo, gravely wounded, says if a fourth wolf spawns next, he might not survive the battle.
The chapter ends with the two of them still searching for the real shoe polish’s identity, low on time and hope.
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 3

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 4

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 5

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 6

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 7

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Earth is Online
The Earth is Online, Vol. 8

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 3

Wine and Gun, Vol. 3
Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 4

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 5

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 6

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Wine and Gun
Wine and Gun, Vol. 7

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / A Break in the Clouds (Poyun)
A Break in the Clouds (Poyun), Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / A Break in the Clouds (Poyun)
A Break in the Clouds (Poyun), Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / A Break in the Clouds (Poyun)
A Break in the Clouds (Poyun), Vol. 3

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / A Break in the Clouds (Poyun)
A Break in the Clouds (Poyun), Vol. 4

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / A Break in the Clouds (Poyun)
A Break in the Clouds (Poyun), Vol. 5

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Art Thou Ailing?
Art Thou Ailing?, Vol. 1

Lorem Ipsum
Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Art Thou Ailing?
Art Thou Ailing?, Vol. 2

Danmei Recap Home / Sevenseas Menu / Beyond the Snowstorm: A Windborne Love
Beyond the Snowstorm: A Windborne Love, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Beyond the Snowstorm: A Windborne Love
Beyond the Snowstorm: A Windborne Love, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Beyond the Snowstorm: A Windborne Love
Beyond the Snowstorm: A Windborne Love, Vol. 3

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Gold Class Enforcers
Gold Class Enforcers, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Gold Class Enforcers
Gold Class Enforcers, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 3

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 4

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 5

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Hunt for the Leviathan
Hunt for the Leviathan, Vol. 6

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Obsessed
Obsessed, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / Obsessed
Obsessed, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Killer of Killers
The Killer of Killers, Vol. 1

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Killer of Killers
The Killer of Killers, Vol. 2

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / The Killer of Killers
The Killer of Killers, Vol. 3

Lorem Ipsum
Danmei Recap Home / Sevenseas Menu / My Husband and I Sleep in a Coffin
The Disabled Tyrant’s Beloved Pet Fish: Canji Baojun De Zhangxin Yu Chong

Lorem Ipsum
Lorem Ipsum
Lorem Ipsum
Lorem Ipsum
Danmei Recap Home / Lorem Ipsum / Lorem Ipsum
Lorem Ipsum

Lorem Ipsum
Lorem Ipsum
Lorem Ipsum
Lorem Ipsum